![]() ![]() Every battle will feature up to 64 players, 32 for each team to continuously invading on the enemy's base, blowing things off and steal the necessary stuff. How will the world lasting for generations end? Gameplay featuresĪs I've mentioned earlier, Galaxy in Turmoil is a team-based third-person shooter that puts you into the deadly fights in outer space. Conflicts take place in almost every planet in the galaxy, and both Vori and Comm's troops will not spare anything to claim the weapons, or else, they'll have to encounter extreme annihilation. The Panzu Eggs scatters around the universe, and everywhere there are signs of them, there are wars between the two opposing sides. ![]() The fight for the Panzu Eggs happens in all planets in the universe The Comm's ambition has taken its to the hunt, and Vori Federation wants to stay in the battle, so they've no other choices than put their hands on it first. They are the Vori Federation - the ones composed of armies from thousands of planets, and Comm Industries - the single but large-scale defense technology corporation that dominates all other competitors in the galaxy.Ĭomm Industries and Vori Federation are fighting over the total control of the cosmic landscape, and the key leading to the final victory is a mass destruction weapon - namely the Panzu Egg. Galaxy in Turmoil tells the fictional story of the relentless conflicts between two of the most powerful side of the universe. The gameplay trailer of Galaxy in Turmoil The story of Galaxy in Turmoil ![]() In order to give gamers more experience before trying, they've dropped a new trailer as well as a whole new free demo for you to dive in. Frontwire Studios has teased some images of the game at the start of this month, but only started its Kickstarter campaign yesterday. Galaxy in Turmoil is a dystopian team-based shooter that takes heavy inspiration from Star Wars: Battlefront 3. But that's what the indie developer Frontwire Studios has been doing with their newest third-person shooter project: Galaxy in Turmoil! So, that idea sounds very silly, to the point that it is nearly unsuitable for a developer to follow this vision since it won't give them money back very soon. ![]() Online games nowadays will find almost every way to stuff microtransactions in to help developers pull out money from player's pockets. In order to create a game that only rotates around the rights and experience of the community, developers do not only need kind and brave hearts, but also a respectable amount of financial support too. ![]()
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